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What do you think about this rule ?

I like it as it is.
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Alts should be able ot roll with mains.
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Author Topic: Gunbad Loot Rules  (Read 292 times)

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Offline Cryptor

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Gunbad Loot Rules
« on: September 27, 2011, 01:02:02 PM »

These are the rules governing all Gunbad guild chapters in all mmorpgs we play.


1.  Need on upgrades only - Only need on armor, weapons, trinkets and jewellery (in case of rift also Planar Essences) that are an upgrade for you.  Another words - if it's something you can put on your character and it's better then what you have then by all means need on it. 

1.a.  If you need on something, you are expected to put it on your character after getting it since...you needed it.

2.  Main characters always go before alts - It's not ok to roll need on things for alts, whether you are on one or not, when there is other people playing on their mains.  Mains always come before alts.  Nothing bothers me more then seeing people knowingly choose loot over friends.  So it's a purple, big deal, it's just pixels in a computer game so think twice before you do something stupid.

2.a.  No "needing" for alts when mains present - If there is anyone with a main who can use the piece of gear as an upgrade and you are on an alt you don't get to be a douchebag and need on it.  Mains roll first, always (this of course does not mean that you can need something on your main even if it is not an upgrade, common sense applies).  Alts roll second, always.  You don't get a preferential treatment 'couse you are lvling a tank, healer or what have you.  Mains always get to roll first.

2.b.  No point systems, if you are there and win the roll it's yours - DKPs and all other point systems are bullshit.  They have been created by whiney bitches who could not get their pretty purples despite spending way too much time in-game, so they created a system that allowed them to get points for the times they failed and spend their failure points to get gear from other peoples runs.  At Gunbad if you are there and it drops you get to roll (in accordance with our guild looting rules as outlined above).  No BS, no whining, simple.

Any comments or suggestions please post in this thread.
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Offline Xen

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Re: Gunbad Loot Rules
« Reply #1 on: November 10, 2011, 09:20:53 PM »
--Alt Abuse:  A term derived from a player's potential to have multiple "main" toons labeled as an alt.

The first toon you use IS your main.  If you don't like your present toon and make an ALT that you wish to be considered your main, you MUST address this to the guild officers and forums.  A grace period of 1 month between switching "mains" to prevent abuse for the sake of items.

--Leader Abuse: A term for party leaders who declare priority on items.

Just because you are the leader of a party does not give you any higher rights to an item than another main in the party.  Equal rolls between mains no matter what. 

--The "you go ahead and have it, I don't really 'need' it" situation.

This happened a few times and really upset one of our members.  If you need something and so does someone else... roll on it.  There is no shame in taking an item you actually need.  We're all grownups here.  If you didn't really 'need' it, you wouldn't of said so in the first place.

--Casual vs Active situation.

As with leader abuse, we're all equals in this.  Doesn't matter if you play 3 hours a week, or 10 hours a day.  If it's an item you need, roll on it.  Actives have a higher chance of getting the same item, but this DOES NOT mean you should pass on it.  Nor should you demand a higher priority on the item because you ARE overly active in comparison.

(did I miss anything?  I can never tell if I'm rambling or getting out of control lol)

-Xen-
§°°¤¤¤¤¤¤---Guild Wars 2---¤¤¤¤¤¤°°§
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§°°¤¤¤¤¤¤---Race --  Unknown---¤¤¤¤¤¤°°§
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Offline indagda

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Re: Gunbad Loot Rules
« Reply #2 on: November 11, 2011, 06:19:16 PM »
 What about different roles on main character? What about multiple 'need' rolls (after a win) in same run? What about the special sort who 'think' that they need something (everyone is older here so its probably not a major issue)?
 Most things get sorted out in runs, as they are usually among friends. I feel it is good practice to have most situations addressed ahead of time in writing as to avoid any possibility of hard feelings.
« Last Edit: November 11, 2011, 06:29:43 PM by indagda »
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Offline Xen

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Re: Gunbad Loot Rules
« Reply #3 on: November 11, 2011, 08:56:15 PM »
What about different roles on main character? What about multiple 'need' rolls (after a win) in same run? What about the special sort who 'think' that they need something (everyone is older here so its probably not a major issue)?
 Most things get sorted out in runs, as they are usually among friends. I feel it is good practice to have most situations addressed ahead of time in writing as to avoid any possibility of hard feelings.

I'm glad you brought this up indagda.  This was a difficult task to overcome in Rift, and as you said, most things get sorted out in runs as they are usually among friends.  The situation we evolved into (for PUGS/Alliances), was Master Looting for the role you were presently playing.  The party/raid leader maid announcements for "Main Healer" to roll.. if the main healer didn't want, or there was only one main healer and was ok with it, "Secondary Healer" was allowed to join in the roll.  Rift made situations like these very difficult at times, especially with Clerics being able to play every role at a given moment.

One thing I will say, and sorry for an in-direct answer, is that questions like those have to be addressed for each game we play.  There really isn't a universal answer that can be given with the way games are evolving.  To give you more of a direct answer, if you want the best options for your toons... play with friends and all your questions are answered.  With my experiences with Gunbad members, "need if you need, greed if you don't" is a very popular catch-phrase for us.  If 20 items drop for your class, then need 20 times if you need them.  If 20 items drop that you don't need or aren't for your class, greed them.  Passing is an option if you don't have room, or the items just are too low to make a profit from (or no alts are suitable for equipping).  Again, this depends on the game as to how much storage space we have too.

Any questions, comments, concerns...?  Post a reply.

-Xen-
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§°°¤¤¤¤¤¤---Race --  Unknown---¤¤¤¤¤¤°°§
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Offline indagda

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Re: Gunbad Loot Rules
« Reply #4 on: November 12, 2011, 11:47:16 AM »
 Yes, rift certainly brought up a few new loot dilemma's. Most things are never an issue, especially for informed players. I for one will pass on an upgrade item for myself if it represents an 'end game' or a significant upgrade item for a fellow player (pugs excluded).
 The question of crafting materials located in instances just came to mind. I am not sure is this will be an issue at all in SWTOR at all, yet. I have done it a few different ways in a few different games: Round Robin, Need/Greed (greed unless you need skill points), Guild Run(raid)=Guild Mats. RR is my preferred method and letting those who need points take turns harvesting. A busted run doesn't feel quite as bad when you have a few ores and skins for your trouble.
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Offline Xen

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Re: Gunbad Loot Rules
« Reply #5 on: November 12, 2011, 11:57:42 AM »
From my understanding, many of the materials you get in SWtoR come from instances (not all, just many).  Whether or not they're isolated to a single spawn or respawnable I have no clue.  But yes, as you said the preferred method is RR for materials.  This gives everyone an opportunity to harvest materials.  Also, keep in mind, as a guild we will be retaining crafting materials in the guild bank.  So what you don't need, feel free to donate to those who do.  The interesting factor that's going to come into play is knowing when and when NOT to take crafting materials from the bank.  If you're on an alt for example using low level materials... is there a main toon that decided to drop one profession for another (ie: dropping a gathering to pick up a crafting).  And is there enough of it to go around.  These are things that are going to come into play in all the games to come.  While we don't have to worry about it too much early on, it's still something we'll have to watch out for in the future.

-Xen-
§°°¤¤¤¤¤¤---Guild Wars 2---¤¤¤¤¤¤°°§
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§°°¤¤¤¤¤¤---Race --  Unknown---¤¤¤¤¤¤°°§
§°°¤¤¤¤¤¤Alts --  Unknown¤¤¤¤¤¤°°§

Footlocker

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Re: Gunbad Loot Rules
« Reply #6 on: November 15, 2011, 12:17:08 PM »
....if the group leader asks you to bring your alt Tank/Heals for the good of the group, would the "Alt Rule" apply, or is it a case by case basis?  :)

Offline Cryptor

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Re: Gunbad Loot Rules
« Reply #7 on: November 15, 2011, 12:59:04 PM »
....if the group leader asks you to bring your alt Tank/Heals for the good of the group, would the "Alt Rule" apply, or is it a case by case basis?  :)

Alt will always be an alt, but yes, everything in this guild is done on case by case basis.  Common sense applies :)

There is 4 classes, each with two specs that will use different gear.  Since there is no dual specs in this game ( yet )  there should not be any people who will be gathering more then one set of gear.  So, I am thinking out of the 16 possible combinations the chances of someone having the same class and spec and thus needing thesame piece of gear should be next to none.

So, if you are on your alt, and you are the only (for example) DPS Bounty Hunter then obviously nobody else will roll on that piece of gear even if you are the only alt there.

If you have any questions about how gear rolsl work with us just shoot, I'll gladly answer any questions :)

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Offline Aniabas

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Re: Gunbad Loot Rules
« Reply #8 on: November 15, 2011, 01:00:50 PM »
....if the group leader asks you to bring your alt Tank/Heals for the good of the group, would the "Alt Rule" apply, or is it a case by case basis?  :)

 The "don't be a douche" rule also applies here.  No one will be a loot whore in this guild, because if someone starts being a loot whore, they won't be in the guild.  Problem solved.

Offline Cryptor

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Re: Gunbad Loot Rules
« Reply #9 on: November 15, 2011, 01:05:50 PM »
The "don't be a douche" rule also applies here.  No one will be a loot whore in this guild, because if someone starts being a loot whore, they won't be in the guild.  Problem solved.

What Amy is so eloquently trying to say is that you really do not need to worry in this guild, at least we'd like to think so, about loot rules.  It's always clear who is playing their main and who is not and it's pretty much always clear what class/build the given piece of gear should go to.

I just also wanted to point out that most likely you will never be "asked" to bring any particular character.  You play what you want to play and we make do :)

In Gunbad nobody really cares about loot all that much, and we do expect the same approach from anyone who is joining us.  I guess what that means is that even if you really want this, it's awesome purple and shiney, don't stress about it.  There is enough of us here that you will get plenty of chances for all drops and I honestly promise everyone that unless something weird comes up all looting will continue to be handled with common sense. 

This guild does not leave anyone behind, friends will always come first before any loot.
« Last Edit: November 15, 2011, 01:16:57 PM by Cryptor »
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